Winning the game starts by being on the right team
Organizations are struggling to keep their people skilled. But traditional training is losing effectiveness.
With gamification and simulation, you can measure your learners’ actual skills. And your learners can practice in a safe and fun environment. A good game can create a higher level of engagement and “flow,” which enhances learning, increasing the likelihood of retaining and applying the instruction.
We understand that it can be overwhelming choosing a team to design and launch a game or simulation. Who can you turn to?
Digitec – let’s stick together.
There are many “vendors” out there talking about gamification. But can they deliver? And what will the result look like?
Learning game design requires a special set of skills – combining instructional design with game design. We have a proven team and process to deliver for you.
The play2teach model
Since 2002, Digitec has specialized in gamification design.
Digitec follows a simple model to choose the type of gamification, based on the training need.
Embedded games are sometimes called “casual” or “extrinsic” games. These games are ideal for reinforcing knowledge-based learning objectives. Embedded gaming strategies can include drag-n-drop, sequencing, matching, trivia, etc.
Digitec can design custom embedded games or leverage off-the-shelf tools to create learning that’s quick to develop and easy to update.
Embedded games are a simple way to include game-based learning in your organization.
While many realize the power of competition in learning engagement, “co-opetition” may be even more powerful. According to research from Edgar Dale, while traditional classroom delivery results in 10% learning retention, the same study shows 90% retention when learners teach others. This is where collaborative gaming fits in. Players work in collaborative teams to share knowledge, make decisions and compete against other teams.
Digitec has designed team-based, collaborative games for Cisco Systems, Hilton Worldwide, and a remote online brain bowl competition for the National Consumers League. For CEE, Digitec designed the Gen I Revolution game – a high school economics game. Teams compete for top scores and earn badges as they defeat the Murktide! To date, over 1 million levels have been completed, with over 500,000 unique players.
Digitec Interactive is a strong proponent of the “Learning by Doing” model, pioneered by Jean Piaget. For a game-based simulation, our instructional designers apply game design and modeling. The simulations enable learners to apply their knowledge and skills in a simulated environment.
To create more engagement, Digitec’s unique Story Arc simulations combine story and simulation to create engaging problem-based learning experiences, where learners can live out the experiences, as they would in the real world.
We have designed and developed Story Arc simulations for Disney, Yum! Brands restaurants, Hilton Worldwide, CEE and many others. For the Florida Virtual School, Digitec designed the Virtual Frog Dissection game for middle school students and a Virtual Globe Theatre game, where high schools students play along side the Bard himself!
Immersive Learning Games involve “immersing” the learner into a fully simulated environment. The learning occurs through trial and error, with prescriptive learning modules assigned after the event, based on the learner’s performance. This model encourages rehearsal and practice, so a learner can master the concepts.
Digitec has created immersive Learning Games for marketing, financial education, and life skills. Digitec has also designed learning games to teach history — by traveling in time machines to immerse a player into a past situation to live out historical events.
If you are ready to immerse your learners in a custom 3-D environment, where they have permission to “fail forward” as they try different strategies to solve problems and move to the next level, Digitec can take them there.
Which “game” is right for your training situation?