There’s an old adage. You can’t know where you’re going, unless you know where you’ve been…
We’ve been around.
When Jack Sherdel started Digitec, one of our clients was The Walt Disney Company, specifically Walt Disney World in Orlando. Digitec began by supplying digital technology to the Magic Kingdom for audio and video postproduction. And so, the name emerged: “Digital” “Technology” or Digitec.
During the 1990s, Digitec worked with many studios and production companies, producing and editing feature films and television shows. That heritage taught us a few things about production values, delivery schedules, and flexible working hours (if necessary, nights, weekends, whatever it takes to get the job done).
The internet opened up new opportunities for entertainment, commerce and education, and so we took this background and brought it to this new media.
In 1999, Jack Sherdel partnered with Jack McGrath — a digital media producer with a strong background in new media marketing and eLearning. McGrath’s philosophy — combine creativity and technology to bring innovation to clients — enabled Digitec to develop a strong team of developers and producers to create digital media productions for clients including The Walt Disney Company, NBC/Universal, Microsoft, Symantec, VMWare, Yum! Brands, Prentice Hall, and many others.
There has been one simple rule that has guided our company:
1. If you don’t go above and beyond for your clients, someone else will.
Digitec Interactive produces award-winning game-based eLearning course and learning management technologies, including the Knowledge Direct® learning management system. Digitec also develops game engines for training and professional development, including the Multiplayer Challenge Game, which has been used by Cisco Systems for real-time, online CCNA certification test preparation; the Scenario-based Simulation Engine; and the Level It Up! mobile learning game engine for “Who Wants to be a Millionaire” style learning games.
Digitec’s staff has been actively involved with the design and development of interactive learning since the 1990s, and is nationally recognized for their custom eLearning design and development. In 2002 and 2004, Digitec was the winner of a nationally renowned Brandon-Hall.com Excellence in Elearning award for e-Learning and LMS providers. In 2005 Digitec won the prestigious Technology and Learning Award of Excellence for eLearning. Digitec Interactive was awarded the Chief Learning Officer Learning in Practice Excellence in Simulations and Games award in 2010.
The Knowledge Direct LMS powered by Digitec has also received high praise and numerous awards for it’s easy of use and emphasis on continuing education.
The Brandon Hall Group honored Digitec Interactive again in 2010 with their most coveted award — the Excellence in Technology award for the company’s best-in-class Learning Management System (LMS), Knowledge Direct. Digitec Interactive and the Knowledge Direct Learning Management System (LMS) were also honored by Training Industry, Inc. by being named to the Top 20 Learning Portal Companies Watch List in 2010, 2011, 2012 and 2013.
Digitec’s instructional designs and learning solutions reflect the Play to Teach Gamespace Continuum, which leverages game theory and delivers effective embedded, collaborative, game-based simulations and immersive learning environments. Digitec Interactive President & Creative Director, Jack McGrath, has presented on game-based learning more than a 2 dozen times in the past 15 years and is the thought leader on gamification for education & training.
The Digitec Difference
Digitec provides the in-house creative and production to design and develop the content and deliver the eLearning through Knowledge Direct, with built-in learner registration, eCommerce shopping cart, robust competency-based assessment engine, event management, and web-based reporting tools.
Tomorrow is all Fun and Games
With the explosion of games and social networking applications, Digitec Interactive is developing new tools and engines to enable training departments and instructional designers to leverage game strategies and social media to create adaptive, simulated environments for continual education. We need to visualize a world where learning is targeted, relevant and engaging.
6000 MetroWest Blvd. Suite 200
Orlando, FL 32835