Posts Tagged “Second Life”

The Nausea of Disruptive Learning Technologies

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Clive Sheperd’s blog posting on “A solution looking for a problem?” really hit home. Never before can I remember the release of so many disruptive technologies that directly affect learning. With new tools emerging such as mobile delivery, rapid development, Second Life-style immersive experience, and augmented reality… how do we know which are going to [...]

Avatar – Maybe Not Yet for eLearning

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Are your learners ready to enter the world of “Avatar”? A recent article in Learning Solutions magazine – “Learners’ Love/Hate Relationship with 3-D Virtual Worlds” suggests maybe not. The article describes a research study that included 300 students in a college-level Financial Accounting course that used the virtual world – Second Life to teach accounting. [...]

Game-Based Learning > Are Wii there yet? eLearning predictions

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So, today I was interviewed by Training magazine for the October issue, which will be featuring game-based learning. To prepare for the interview, I started listing some predictions I have for the future of eLearning and game-based learning, based on the current trends. From what I’ve learned from my pals over at Electronic Arts, you [...]