Posts Tagged “eLearning design”

eLearning or Mobile Learning: Integrated is the Answer

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In past, I’ve discussed how many organizations are struggling to see where Mobile Learning or “mLearning” fits into an overall learning strategy. The answer from industry seems to be rolling out utilities that “convert” eLearning into mLearning. So now, modules published for an eLearning course are also ported out to the iPhone, iPad, Droid and [...]

eLearning Design > 9 Steps to Story Theatre

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I was manning the Digitec booth at the Society of Pharma and Bio-Tech Trainer’s (SPBT) Conference in Orlando last week and had the opportunity to sit in on an excellent session by Doug Stevenson on Story Theatre. Being a theatre guy, his booth caught my eye, and I ducked into his session. He has a [...]

Game-based eLearning: What is Web 2.0 gaming?

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It seems as though Web 2.0 is pushing everyone in IT to change the paradigm, making the online experience more user-focused and experiential. And eLearning is no exception. Nowadays, a simple drag and drop “game” can hardly be considered “game-based eLearning.” So then what is considered “good game” by Web 2.0 standards, in terms of [...]

Training Tech Solutions conference > Elearning Trip Reports

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Okay, so I just did a speaking engagement at last week’s Training Tech Solutions conference in Salt Lake City. In years past, this was a great conference, and I had high hopes. They promoted it as the “Best of the Best,” recruiting past sessions that were rated by attendees as definitely worth seeing again. Unfortunately, [...]

eLearning design > Top Ten eLearning Design Tips

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So, it seems like everyone’s going back to school… including me. I’ve been teaching college English and Humanities as an adjunct since 1991, and after last Fall, I needed a serious sabbatical. I was questioning my ‘part-time profession.’ Standing in the shadows of those great educators that shaped my life, I asked myself: “Can teaching [...]

eLearning Design>Should Games Teach?

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In Justin Peters’ article in Slate “World of Borecraft“, he bemoans the earliest examples of game-based learning. Remember Reader Rabbit? How about Mavis Beacon Teaches Typing? Let’s face it. They may have been goofy, but these applications were the earliest examples of eLearning design. Back in the 1980s, these pioneers were out there trying to [...]

eLearning Life’s Lessons > Game-based Learning

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The New Game of Life The drag about life is that once you learn the ropes, it’s over… right? Or is it? Hasbro has just announced an update to their classic Game of Life, and this reincarnation might actually teach us something — something that we need to apply to eLearning design and development. In [...]